(VC) 1/Turn : COST, call up to two cards with “ Magia Doll ” in their different card names from your soul to (RC), and they get +5000 until end of turn. If your opponent’s vanguard is grade 3 or greater, you may call up to four cards instead of two cards. This version of Harri is the deepest core of the deck, as without it, we do not have access to the stage mechanic. Harri will always be our main ride since having access to the stage is not something worth passing up. Note that when placed, it’ll turn all of your accel markers into a stage. This is important due to Harri being able to not only generate markers itself and create a stage from those, but also turn pre-existing markers into a stage as well. Harri’s secondary skill is not commonly used past Turn 3 due to it being an ACT skill but can be powerful during the early game. Calling Magia Dolls rearguards from your soul can have a wide range of benefits, such as Magia Doll, Darkside Mirror Master being able to give you counter charge and Magia Doll, Flying Peryton being able to draw you an extra card. While many of the Magia Dolls are not commonly ran, having them as an option is always beneficial.
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